MOUNT RNG sells five game passes on universe 6466404775. Prices below are the catalog figures reported in October 2026.
| Pass | Robux | Official effect |
|---|---|---|
| Fast Roll | 120 | Doubles roll speed. Works with other passes. |
| Luck Roll | 150 | +200 roll Luck. Works with other passes. |
| Double Essences | 240 | Double Essence from any source. |
| Magnet | 300 | Much larger loot pickup range. |
| Ultra Luck Roll | 360 | +420 roll Luck. Works with other passes. |
All five were listed for sale together. Buying every one is 1,170 Robux. That total is arithmetic from the five prices, not a bundle SKU.
Luck Roll and Ultra Luck Roll add. Both owned is +620 Luck on every roll, before friends, the +20 social bonus, and potions. Fast Roll does not add Luck. It makes timed potions cover more rolls. Magnet helps ground potions and material nodes. It does not change the roll table. Double Essences helps every sell and every Essence code.
If you buy one
This is an editing suggestion for a first purchase, not a developer ranking. A player who sells junk all session gets more future potions and keys from Double Essences. A player who already has Essence and wants rarer rolls gets more from Ultra Luck Roll. A player who keeps missing 5-minute windows gets more from Fast Roll, which is also the cheapest. Magnet is the last buy unless you are gathering nodes by hand.
Super Lucky Star is a consumable, not one of these five passes. Player footage has shown it near 79 Robux. Against the Test of Time, the Azatoth path, is also not this list.
Passes can be gifted through the trade interface after trading is unlocked. See the trading guide for the 200 versus 1,000 roll conflict.
